Monday, 12 December 2011

Editing.

Editing was huge in the production of our video trailer and fufilled the potentional of our shots that we took. During editing we used Isaac's Macbook Pro and the program "Final Cut Pro" to edit our footage; even though it was slightly complicated to use at first, it gave us the effects on the shots that we wanted perfectly. A good example of this was during the discussion of the "night vision effect", because obviously we are a school and dont have access to such equipment, however what we did with some of the footage was put a green filter on it, messed around with opacity and contrast to create the same effect that the camera of real night vision does.
With the combibation of both the big cameras and the GoCam, it gave us a good outcome of footage due to the differant types of shots which could be shot with each, and during editing it seemed to show and pay off with the planning of shots that we did previously. When it came to transitions to keep the footage flowing we used techniques such as black outs and light outs to make it seem a bit more professional and look more like a trailer; an example of the light out is when we did the shot of taking a picture of the cast and what we did was do a sudden light out with the image from the shot which we had frozen and put into sepia to make it look like a picture but with connotations of the cast being lost, and maybe fortellling the storyline. The next two shots were those of an action-match, the first one being with the cyclists approaching downhill towards the camera, then going to the next shot where its the cyclists heading downhill and disappearing into the distance; editing the action-match wasn't too hard, as all we had to do is cut the shot in the first part of the action-match when all the actors go past the shot then quickly put it next to the next shot where it flows nicely. The next shot we did was the long, pan shot that shows us the surroundings and the area in which the story is based; this shot I think is very important for various reasons, one of them being it makes the actors look small compared to the area as if its almost too big and overwhelming for them, creating connotations of them being weak and small. There is also the factor of pathetic fallacy, which obviously we didn't create however it was a good effect that contributed towards the feel of the shot, as it foretells of the lost atmosphere that the film will show. The next shot is of a handheld camera the the cast are using, where we put filter on creating the effect of as if its being filmed on a handheld camera through the little battery sign and the lines around the screen; also we used the 'fuzzy screen' effect as if it has no signal, and through combination of the two shots of the walking into the mine and the shadowed figure looking into the mine works well as it is up for personal interpretation what its about, for example my interpretation of it is that it represents the decline from the normal, civilised characters to a shadowed, dark character through the silhouette. The next couple of shots are close ups of the characters expressions showing the fear that the actors portray well; again with this there is the night vision effect created through green filters, opacity and saturation. We also did the last shot of the mysterious person taking away the passed out body of our actor, and this is only shown for a split second to increase interest and also tense atmosphere created through sound etc.

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